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civ7-modding-tools

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import { BaseNode } from "./BaseNode"; export type TUnlockConfigurationValueNode = Pick<UnlockConfigurationValueNode, "unlockType" | "configurationValue">; export declare class UnlockConfigurationValueNode extends BaseNode<TUnlockConfigurationValueNode> { unlockType: string | null; configurationValue: string | null; constructor(payload?: Partial<TUnlockConfigurationValueNode>); }