civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines • 449 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UnitUpgradeNode = void 0;
const BaseNode_1 = require("./BaseNode");
class UnitUpgradeNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.unit = 'UNIT_TYPE';
this.upgradeUnit = 'UNIT_TYPE';
this.fill(payload);
}
}
exports.UnitUpgradeNode = UnitUpgradeNode;
//# sourceMappingURL=UnitUpgradeNode.js.map