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civ7-modding-tools

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import { BaseNode } from "./BaseNode"; export type TUnitUpgradeNode = Pick<UnitUpgradeNode, "unit" | "upgradeUnit">; export declare class UnitUpgradeNode extends BaseNode<TUnitUpgradeNode> { unit: string | null; upgradeUnit: string | null; constructor(payload?: Partial<TUnitUpgradeNode>); }