civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
8 lines (7 loc) • 340 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TUnitReplaceNode = Pick<UnitReplaceNode, "civUniqueUnitType" | "replacesUnitType">;
export declare class UnitReplaceNode extends BaseNode<TUnitReplaceNode> {
civUniqueUnitType: string | null;
replacesUnitType: string | null;
constructor(payload?: Partial<TUnitReplaceNode>);
}