civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
16 lines • 521 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UnitCostNode = void 0;
const constants_1 = require("../constants");
const BaseNode_1 = require("./BaseNode");
class UnitCostNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.unitType = 'UNIT_TYPE';
this.yieldType = constants_1.YIELD.PRODUCTION;
this.cost = 1;
this.fill(payload);
}
}
exports.UnitCostNode = UnitCostNode;
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