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civ7-modding-tools

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.UnitCostNode = void 0; const constants_1 = require("../constants"); const BaseNode_1 = require("./BaseNode"); class UnitCostNode extends BaseNode_1.BaseNode { constructor(payload = {}) { super(); this.unitType = 'UNIT_TYPE'; this.yieldType = constants_1.YIELD.PRODUCTION; this.cost = 1; this.fill(payload); } } exports.UnitCostNode = UnitCostNode; //# sourceMappingURL=UnitCostNode.js.map