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civ7-modding-tools

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import { TObjectValues } from "../types"; import { YIELD } from "../constants"; import { BaseNode } from "./BaseNode"; export type TUnitCostNode = Pick<UnitCostNode, "unitType" | "yieldType" | "cost">; export declare class UnitCostNode extends BaseNode<TUnitCostNode> { unitType: string | null; yieldType: TObjectValues<typeof YIELD> | null; cost: number | null; constructor(payload?: Partial<TUnitCostNode>); }