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civ7-modding-tools

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18 lines 591 B
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.UniqueQuarterNode = void 0; const BaseNode_1 = require("./BaseNode"); class UniqueQuarterNode extends BaseNode_1.BaseNode { constructor(payload = {}) { super(); this.uniqueQuarterType = 'QUARTER_'; this.buildingType1 = null; this.buildingType2 = null; this.name = null; this.description = null; this.traitType = null; this.fill(payload); } } exports.UniqueQuarterNode = UniqueQuarterNode; //# sourceMappingURL=UniqueQuarterNode.js.map