civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
18 lines • 591 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UniqueQuarterNode = void 0;
const BaseNode_1 = require("./BaseNode");
class UniqueQuarterNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.uniqueQuarterType = 'QUARTER_';
this.buildingType1 = null;
this.buildingType2 = null;
this.name = null;
this.description = null;
this.traitType = null;
this.fill(payload);
}
}
exports.UniqueQuarterNode = UniqueQuarterNode;
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