civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
16 lines • 474 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.TraitNode = void 0;
const BaseNode_1 = require("./BaseNode");
class TraitNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.traitType = 'TRAIT_';
this.name = null;
this.description = null;
this.internalOnly = null;
this.fill(payload);
}
}
exports.TraitNode = TraitNode;
//# sourceMappingURL=TraitNode.js.map