civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
10 lines (9 loc) • 369 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TTraitNode = Pick<TraitNode, "traitType" | "name" | "description" | "internalOnly">;
export declare class TraitNode extends BaseNode<TTraitNode> {
traitType: string | null;
name: string | null;
description: string | null;
internalOnly: boolean | null;
constructor(payload?: Partial<TTraitNode>);
}