civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
8 lines (7 loc) • 365 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TTraditionModifierNode = Pick<TraditionModifierNode, "traditionType" | "modifierId">;
export declare class TraditionModifierNode extends BaseNode<TTraditionModifierNode> {
traditionType: `TRADITION_${string}` | null;
modifierId: string | null;
constructor(payload?: Partial<TTraditionModifierNode>);
}