civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines • 398 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.TagNode = void 0;
const BaseNode_1 = require("./BaseNode");
class TagNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.tag = 'TAG';
this.category = 'CATEGORY';
this.fill(payload);
}
}
exports.TagNode = TagNode;
//# sourceMappingURL=TagNode.js.map