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civ7-modding-tools

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import { BaseNode } from "./BaseNode"; export type TStringNode = Pick<StringNode, "context" | "value">; export declare class StringNode extends BaseNode<TStringNode> { _name: string; context: string | null; value?: string | number | null; constructor(payload?: Partial<TStringNode>); toXmlElement(): { _name: string; _attrs: { context: string | null; }; _content: string | number | null | undefined; }; }