civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines • 490 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ProgressionTreePrereqNode = void 0;
const BaseNode_1 = require("./BaseNode");
class ProgressionTreePrereqNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.node = 'NODE_';
this.prereqNode = 'NODE_';
this.fill(payload);
}
}
exports.ProgressionTreePrereqNode = ProgressionTreePrereqNode;
//# sourceMappingURL=ProgressionTreePrereqNode.js.map