civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
8 lines (7 loc) • 372 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TProgressionTreePrereqNode = Pick<ProgressionTreePrereqNode, "node" | "prereqNode">;
export declare class ProgressionTreePrereqNode extends BaseNode<TProgressionTreePrereqNode> {
node: `NODE_${string}` | null;
prereqNode: `NODE_${string}` | null;
constructor(payload?: Partial<TProgressionTreePrereqNode>);
}