civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
19 lines • 725 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ProgressionTreeNodeUnlockNode = void 0;
const constants_1 = require("../constants");
const BaseNode_1 = require("./BaseNode");
class ProgressionTreeNodeUnlockNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.progressionTreeNodeType = 'NODE_';
this.targetKind = constants_1.KIND.MODIFIER;
this.targetType = 'MOD_';
this.unlockDepth = 1;
this.hidden = null;
this.aIIgnoreUnlockValue = null;
this.fill(payload);
}
}
exports.ProgressionTreeNodeUnlockNode = ProgressionTreeNodeUnlockNode;
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