civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines • 608 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ProgressionTreeNodeNode = void 0;
const BaseNode_1 = require("./BaseNode");
class ProgressionTreeNodeNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.progressionTreeNodeType = 'NODE_';
this.progressionTree = 'TREE_';
this.cost = 150;
this.name = 'LOC_CIVIC__NAME';
this.iconString = 'cult_aksum';
this.fill(payload);
}
}
exports.ProgressionTreeNodeNode = ProgressionTreeNodeNode;
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