civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines • 615 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ProgressionTreeNode = void 0;
const constants_1 = require("../constants");
const BaseNode_1 = require("./BaseNode");
class ProgressionTreeNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.progressionTreeType = 'TREE_';
this.ageType = constants_1.AGE.ANTIQUITY;
this.systemType = constants_1.SYSTEM.CULTURE;
this.name = null;
this.fill(payload);
}
}
exports.ProgressionTreeNode = ProgressionTreeNode;
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