civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
22 lines • 758 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.LeaderUnlockNode = void 0;
const BaseNode_1 = require("./BaseNode");
const constants_1 = require("../constants");
class LeaderUnlockNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.leaderDomain = 'StandardLeaders';
this.leaderType = null;
this.ageDomain = 'StandardAges';
this.ageType = constants_1.AGE.ANTIQUITY;
this.type = null;
this.kind = constants_1.KIND.CIVILIZATION;
this.name = null;
this.description = null;
this.icon = null;
this.fill(payload);
}
}
exports.LeaderUnlockNode = LeaderUnlockNode;
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