civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines (13 loc) • 406 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TIconDefinitionNode = Pick<IconDefinitionNode, "id" | "path">;
export declare class IconDefinitionNode extends BaseNode<TIconDefinitionNode> {
id: string;
path: string | null;
constructor(payload?: Partial<TIconDefinitionNode>);
toXmlElement(): {
Row: {
ID: string;
Path: string | null;
};
};
}