civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
13 lines • 413 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.GameModifierNode = void 0;
const BaseNode_1 = require("./BaseNode");
class GameModifierNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.modifierId = null;
this.fill(payload);
}
}
exports.GameModifierNode = GameModifierNode;
//# sourceMappingURL=GameModifierNode.js.map