civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
15 lines • 598 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ConstructibleValidDistrictNode = void 0;
const constants_1 = require("../constants");
const BaseNode_1 = require("./BaseNode");
class ConstructibleValidDistrictNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.constructibleType = 'BUILDING_';
this.districtType = constants_1.DISTRICT.RURAL;
this.fill(payload);
}
}
exports.ConstructibleValidDistrictNode = ConstructibleValidDistrictNode;
//# sourceMappingURL=ConstructibleValidDistrictNode.js.map