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civ7-modding-tools

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import { TObjectValues } from "../types"; import { BIOME } from "../constants"; import { BaseNode } from "./BaseNode"; export type TConstructibleValidBiomeNode = Pick<ConstructibleValidBiomeNode, "constructibleType" | "biomeType">; export declare class ConstructibleValidBiomeNode extends BaseNode<TConstructibleValidBiomeNode> { constructibleType: string | null; biomeType: TObjectValues<typeof BIOME> | null; constructor(payload?: Partial<TConstructibleValidBiomeNode>); }