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civ7-modding-tools

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ConstructiblePlunderNode = void 0; const constants_1 = require("../constants"); const BaseNode_1 = require("./BaseNode"); class ConstructiblePlunderNode extends BaseNode_1.BaseNode { constructor(payload = {}) { super(); this.constructibleType = 'BUILDING_'; this.plunderType = constants_1.PLUNDER.HEAL; this.amount = 30; this.fill(payload); } } exports.ConstructiblePlunderNode = ConstructiblePlunderNode; //# sourceMappingURL=ConstructiblePlunderNode.js.map