civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
16 lines • 591 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ConstructiblePlunderNode = void 0;
const constants_1 = require("../constants");
const BaseNode_1 = require("./BaseNode");
class ConstructiblePlunderNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.constructibleType = 'BUILDING_';
this.plunderType = constants_1.PLUNDER.HEAL;
this.amount = 30;
this.fill(payload);
}
}
exports.ConstructiblePlunderNode = ConstructiblePlunderNode;
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