civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
11 lines (10 loc) • 518 B
TypeScript
import { TObjectValues } from "../types";
import { PLUNDER } from "../constants";
import { BaseNode } from "./BaseNode";
export type TConstructiblePlunderNode = Pick<ConstructiblePlunderNode, "constructibleType" | "plunderType" | "amount">;
export declare class ConstructiblePlunderNode extends BaseNode<TConstructiblePlunderNode> {
constructibleType: string | null;
plunderType: TObjectValues<typeof PLUNDER> | null;
amount: number | null;
constructor(payload?: Partial<TConstructiblePlunderNode>);
}