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civ7-modding-tools

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import { BaseNode } from "./BaseNode"; import { TObjectValues } from "../types"; import { YIELD } from "../constants"; export type TConstructibleMaintenanceNode = Pick<ConstructibleMaintenanceNode, "constructibleType" | "yieldType" | "amount">; export declare class ConstructibleMaintenanceNode extends BaseNode<TConstructibleMaintenanceNode> { constructibleType: string; yieldType: TObjectValues<typeof YIELD>; amount: number; constructor(payload?: Partial<TConstructibleMaintenanceNode>); }