civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
22 lines • 807 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CivilizationUnlockNode = void 0;
const BaseNode_1 = require("./BaseNode");
const constants_1 = require("../constants");
class CivilizationUnlockNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.civilizationDomain = '';
this.civilizationType = 'CIVILIZATION_';
this.type = 'CIVILIZATION_';
this.kind = constants_1.KIND.CIVILIZATION;
this.name = null;
this.description = null;
this.icon = null;
this.ageDomain = 'StandardAges';
this.ageType = constants_1.AGE.ANTIQUITY;
this.fill(payload);
}
}
exports.CivilizationUnlockNode = CivilizationUnlockNode;
//# sourceMappingURL=CivilizationUnlockNode.js.map