civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
8 lines (7 loc) • 354 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TCivilizationTraitNode = Pick<CivilizationTraitNode, "traitType" | "civilizationType">;
export declare class CivilizationTraitNode extends BaseNode<TCivilizationTraitNode> {
traitType: string | null;
civilizationType: string | null;
constructor(payload?: Partial<TCivilizationTraitNode>);
}