civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
15 lines • 536 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CivilizationTagNode = void 0;
const BaseNode_1 = require("./BaseNode");
class CivilizationTagNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.civilizationDomain = 'CIVILIZATION_';
this.civilizationType = 'CIVILIZATION_';
this.tagType = 'CIVILIZATION_';
this.fill(payload);
}
}
exports.CivilizationTagNode = CivilizationTagNode;
//# sourceMappingURL=CivilizationTagNode.js.map