civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
9 lines (8 loc) • 402 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TCivilizationTagNode = Pick<CivilizationTagNode, "civilizationDomain" | "civilizationType" | 'tagType'>;
export declare class CivilizationTagNode extends BaseNode<TCivilizationTagNode> {
civilizationDomain: string | null;
civilizationType: string | null;
tagType: string | null;
constructor(payload?: Partial<TCivilizationTagNode>);
}