civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
23 lines • 828 B
JavaScript
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
exports.CivilizationNode = void 0;
const BaseNode_1 = require("./BaseNode");
class CivilizationNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.civilizationType = 'CIVILIZATION_CUSTOM';
this.adjective = null;
this.capitalName = null;
this.fullName = null;
this.name = null;
this.domain = null;
this.startingCivilizationLevelType = 'CIVILIZATION_LEVEL_FULL_CIV';
this.aiTargetCityPercentage = null;
this.description = null;
this.randomCityNameDepth = null;
this.uniqueCultureProgressionTree = null;
this.fill(payload);
}
}
exports.CivilizationNode = CivilizationNode;
//# sourceMappingURL=CivilizationNode.js.map