civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
20 lines • 689 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CivilizationItemNode = void 0;
const BaseNode_1 = require("./BaseNode");
const constants_1 = require("../constants");
class CivilizationItemNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.civilizationDomain = null;
this.civilizationType = 'CIVILIZATION_';
this.type = null;
this.kind = constants_1.KIND.UNIT;
this.name = null;
this.description = null;
this.icon = null;
this.fill(payload);
}
}
exports.CivilizationItemNode = CivilizationItemNode;
//# sourceMappingURL=CivilizationItemNode.js.map