civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
15 lines (14 loc) • 650 B
TypeScript
import { BaseNode } from "./BaseNode";
import { TObjectValues } from "../types";
import { KIND } from "../constants";
export type TCivilizationItemNode = Pick<CivilizationItemNode, "civilizationDomain" | "civilizationType" | "type" | "kind" | "name" | "description" | "icon">;
export declare class CivilizationItemNode extends BaseNode<TCivilizationItemNode> {
civilizationDomain: string | null;
civilizationType: string | null;
type: string | null;
kind: TObjectValues<typeof KIND> | null;
name: string | null;
description: string | null;
icon: string | null;
constructor(payload?: Partial<TCivilizationItemNode>);
}