civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
14 lines • 440 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CityNameNode = void 0;
const BaseNode_1 = require("./BaseNode");
class CityNameNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.civilizationType = 'CIVILIZATION_';
this.cityName = null;
this.fill(payload);
}
}
exports.CityNameNode = CityNameNode;
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