civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
8 lines (7 loc) • 307 B
TypeScript
import { BaseNode } from "./BaseNode";
export type TCityNameNode = Pick<CityNameNode, "cityName" | "civilizationType">;
export declare class CityNameNode extends BaseNode<TCityNameNode> {
civilizationType: string | null;
cityName: string | null;
constructor(payload?: Partial<TCityNameNode>);
}