civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
10 lines (9 loc) • 318 B
TypeScript
import { XmlElement } from "jstoxml";
export declare class BaseNode<T extends Object = object> {
_name: string;
constructor(payload?: Partial<T>);
fill: (this: any, payload?: Partial<T>) => any;
private getAttributes;
insertOrIgnore(): this;
toXmlElement(): XmlElement | XmlElement[] | null;
}