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civ7-modding-tools

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.AdjacencyYieldChangeNode = void 0; const node_crypto_1 = require("node:crypto"); const constants_1 = require("../constants"); const BaseNode_1 = require("./BaseNode"); class AdjacencyYieldChangeNode extends BaseNode_1.BaseNode { constructor(payload = {}) { super(); this.id = (0, node_crypto_1.randomUUID)(); this.age = null; this.yieldType = constants_1.YIELD.FOOD; this.yieldChange = 1; this.adjacentBiome = null; this.adjacentConstructible = null; this.adjacentConstructibleTag = null; this.adjacentDistrict = null; this.adjacentFeature = null; this.adjacentFeatureClass = null; this.adjacentLake = null; this.adjacentNaturalWonder = null; this.adjacentNavigableRiver = null; this.adjacentQuarter = null; this.adjacentResource = null; this.adjacentResourceClass = null; this.adjacentRiver = null; this.adjacentSeaResource = null; this.adjacentTerrain = null; this.adjacentUniqueQuarter = null; this.adjacentUniqueQuarterType = null; this.projectMaxYield = null; this.self = null; this.tilesRequired = null; this.fill(payload); } } exports.AdjacencyYieldChangeNode = AdjacencyYieldChangeNode; //# sourceMappingURL=AdjacencyYieldChangeNode.js.map