civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
17 lines • 611 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ActionGroupNode = void 0;
const node_crypto_1 = require("node:crypto");
const BaseNode_1 = require("./BaseNode");
const CriteriaNode_1 = require("./CriteriaNode");
class ActionGroupNode extends BaseNode_1.BaseNode {
constructor(payload = {}) {
super();
this.id = (0, node_crypto_1.randomUUID)();
this.scope = 'game';
this.criteria = new CriteriaNode_1.CriteriaNode();
this.fill(payload);
}
}
exports.ActionGroupNode = ActionGroupNode;
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