civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
13 lines • 512 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ProgressionTreeNodeLocalization = void 0;
const BaseLocalization_1 = require("./BaseLocalization");
class ProgressionTreeNodeLocalization extends BaseLocalization_1.BaseLocalization {
constructor(payload = {}) {
super();
this.name = '';
this.fill(payload);
}
}
exports.ProgressionTreeNodeLocalization = ProgressionTreeNodeLocalization;
//# sourceMappingURL=ProgressionTreeNodeLocalization.js.map