civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
20 lines • 760 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.CivilizationLocalization = void 0;
const BaseLocalization_1 = require("./BaseLocalization");
class CivilizationLocalization extends BaseLocalization_1.BaseLocalization {
constructor(payload = {}) {
super();
this.name = 'test';
this.description = 'text';
this.fullName = 'text';
this.adjective = 'text';
this.abilityName = 'text';
this.abilityDescription = 'text';
this.unlockPlayAs = 'Play as [B]Something[/B].';
this.cityNames = ['test city name'];
this.fill(payload);
}
}
exports.CivilizationLocalization = CivilizationLocalization;
//# sourceMappingURL=CivilizationLocalization.js.map