civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
23 lines • 855 B
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.UNIT_CLASS = void 0;
exports.UNIT_CLASS = {
RECON: 'UNIT_CLASS_RECON',
RECON_ABILITIES: 'UNIT_CLASS_RECON_ABILITIES',
INFLUENCE_INDEPENDENT: 'UNIT_CLASS_INFLUENCE_INDEPENDENT',
MOUNTED: 'UNIT_CLASS_MOUNTED',
CAVALRY: 'UNIT_CLASS_CAVALRY',
ELITE_CAVALRY: 'UNIT_CLASS_ELITE_CAVALRY',
INFANTRY: 'UNIT_CLASS_INFANTRY',
RANGED: 'UNIT_CLASS_RANGED',
COMBAT: 'UNIT_CLASS_COMBAT',
PROSPECTOR: 'UNIT_CLASS_PROSPECTOR',
AIRCRAFT: 'UNIT_CLASS_AIRCRAFT',
COMMAND: 'UNIT_CLASS_COMMAND',
ARMY_COMMANDER: 'UNIT_CLASS_ARMY_COMMANDER',
SIEGE: 'UNIT_CLASS_ARMY_SIEGE',
NAVAL: 'UNIT_CLASS_ARMY_NAVAL',
MARINE: 'UNIT_CLASS_ARMY_MARINE',
AIR_FIGHTER: 'UNIT_CLASS_ARMY_AIR_FIGHTER',
};
//# sourceMappingURL=UNIT_CLASS.js.map