civ7-modding-tools
Version:
Mod generation tool for Civilization 7.
27 lines • 1.27 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", { value: true });
exports.ACTION_GROUP_BUNDLE = void 0;
const ActionGroupBundle_1 = require("../core/ActionGroupBundle");
const AGE_1 = require("./AGE");
const ACTION_GROUP_1 = require("./ACTION_GROUP");
exports.ACTION_GROUP_BUNDLE = {
[AGE_1.AGE.ANTIQUITY]: new ActionGroupBundle_1.ActionGroupBundle({
shell: ACTION_GROUP_1.ACTION_GROUP.SHELL,
always: ACTION_GROUP_1.ACTION_GROUP.GAME,
current: ACTION_GROUP_1.ACTION_GROUP.AGE_ANTIQUITY_CURRENT,
exist: ACTION_GROUP_1.ACTION_GROUP.AGE_ANTIQUITY_EXIST
}),
[AGE_1.AGE.EXPLORATION]: new ActionGroupBundle_1.ActionGroupBundle({
shell: ACTION_GROUP_1.ACTION_GROUP.SHELL,
always: ACTION_GROUP_1.ACTION_GROUP.GAME,
current: ACTION_GROUP_1.ACTION_GROUP.AGE_EXPLORATION_CURRENT,
exist: ACTION_GROUP_1.ACTION_GROUP.AGE_EXPLORATION_EXIST
}),
[AGE_1.AGE.MODERN]: new ActionGroupBundle_1.ActionGroupBundle({
shell: ACTION_GROUP_1.ACTION_GROUP.SHELL,
always: ACTION_GROUP_1.ACTION_GROUP.GAME,
current: ACTION_GROUP_1.ACTION_GROUP.AGE_MODERN_CURRENT,
exist: ACTION_GROUP_1.ACTION_GROUP.AGE_MODERN_EXIST
}),
};
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