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cione-comp-lib

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`$ yarn add cione-comp-lib` 或者 `$ npm i cione-comp-lib -S`

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import { __extends } from "../../../../tslib/tslib.es6.mjs"; import Line from "./Line.mjs"; import { isArray, retrieve, isFunction } from "../../../../zrender/lib/core/util.mjs"; import { createSymbol } from "../../util/symbol.mjs"; import { dist } from "../../../../zrender/lib/core/vector.mjs"; import { quadraticAt, quadraticDerivativeAt } from "../../../../zrender/lib/core/curve.mjs"; import Group from "../../../../zrender/lib/graphic/Group.mjs"; var EffectLine = function(_super) { __extends(EffectLine2, _super); function EffectLine2(lineData, idx, seriesScope) { var _this = _super.call(this) || this; _this.add(_this.createLine(lineData, idx, seriesScope)); _this._updateEffectSymbol(lineData, idx); return _this; } EffectLine2.prototype.createLine = function(lineData, idx, seriesScope) { return new Line(lineData, idx, seriesScope); }; EffectLine2.prototype._updateEffectSymbol = function(lineData, idx) { var itemModel = lineData.getItemModel(idx); var effectModel = itemModel.getModel("effect"); var size = effectModel.get("symbolSize"); var symbolType = effectModel.get("symbol"); if (!isArray(size)) { size = [size, size]; } var lineStyle = lineData.getItemVisual(idx, "style"); var color = effectModel.get("color") || lineStyle && lineStyle.stroke; var symbol = this.childAt(1); if (this._symbolType !== symbolType) { this.remove(symbol); symbol = createSymbol(symbolType, -0.5, -0.5, 1, 1, color); symbol.z2 = 100; symbol.culling = true; this.add(symbol); } if (!symbol) { return; } symbol.setStyle("shadowColor", color); symbol.setStyle(effectModel.getItemStyle(["color"])); symbol.scaleX = size[0]; symbol.scaleY = size[1]; symbol.setColor(color); this._symbolType = symbolType; this._symbolScale = size; this._updateEffectAnimation(lineData, effectModel, idx); }; EffectLine2.prototype._updateEffectAnimation = function(lineData, effectModel, idx) { var symbol = this.childAt(1); if (!symbol) { return; } var points = lineData.getItemLayout(idx); var period = effectModel.get("period") * 1e3; var loop = effectModel.get("loop"); var roundTrip = effectModel.get("roundTrip"); var constantSpeed = effectModel.get("constantSpeed"); var delayExpr = retrieve(effectModel.get("delay"), function(idx2) { return idx2 / lineData.count() * period / 3; }); symbol.ignore = true; this._updateAnimationPoints(symbol, points); if (constantSpeed > 0) { period = this._getLineLength(symbol) / constantSpeed * 1e3; } if (period !== this._period || loop !== this._loop || roundTrip !== this._roundTrip) { symbol.stopAnimation(); var delayNum = void 0; if (isFunction(delayExpr)) { delayNum = delayExpr(idx); } else { delayNum = delayExpr; } if (symbol.__t > 0) { delayNum = -period * symbol.__t; } this._animateSymbol(symbol, period, delayNum, loop, roundTrip); } this._period = period; this._loop = loop; this._roundTrip = roundTrip; }; EffectLine2.prototype._animateSymbol = function(symbol, period, delayNum, loop, roundTrip) { if (period > 0) { symbol.__t = 0; var self_1 = this; var animator = symbol.animate("", loop).when(roundTrip ? period * 2 : period, { __t: roundTrip ? 2 : 1 }).delay(delayNum).during(function() { self_1._updateSymbolPosition(symbol); }); if (!loop) { animator.done(function() { self_1.remove(symbol); }); } animator.start(); } }; EffectLine2.prototype._getLineLength = function(symbol) { return dist(symbol.__p1, symbol.__cp1) + dist(symbol.__cp1, symbol.__p2); }; EffectLine2.prototype._updateAnimationPoints = function(symbol, points) { symbol.__p1 = points[0]; symbol.__p2 = points[1]; symbol.__cp1 = points[2] || [(points[0][0] + points[1][0]) / 2, (points[0][1] + points[1][1]) / 2]; }; EffectLine2.prototype.updateData = function(lineData, idx, seriesScope) { this.childAt(0).updateData(lineData, idx, seriesScope); this._updateEffectSymbol(lineData, idx); }; EffectLine2.prototype._updateSymbolPosition = function(symbol) { var p1 = symbol.__p1; var p2 = symbol.__p2; var cp1 = symbol.__cp1; var t = symbol.__t < 1 ? symbol.__t : 2 - symbol.__t; var pos = [symbol.x, symbol.y]; var lastPos = pos.slice(); var quadraticAt$1 = quadraticAt; var quadraticDerivativeAt$1 = quadraticDerivativeAt; pos[0] = quadraticAt$1(p1[0], cp1[0], p2[0], t); pos[1] = quadraticAt$1(p1[1], cp1[1], p2[1], t); var tx = symbol.__t < 1 ? quadraticDerivativeAt$1(p1[0], cp1[0], p2[0], t) : quadraticDerivativeAt$1(p2[0], cp1[0], p1[0], 1 - t); var ty = symbol.__t < 1 ? quadraticDerivativeAt$1(p1[1], cp1[1], p2[1], t) : quadraticDerivativeAt$1(p2[1], cp1[1], p1[1], 1 - t); symbol.rotation = -Math.atan2(ty, tx) - Math.PI / 2; if (this._symbolType === "line" || this._symbolType === "rect" || this._symbolType === "roundRect") { if (symbol.__lastT !== void 0 && symbol.__lastT < symbol.__t) { symbol.scaleY = dist(lastPos, pos) * 1.05; if (t === 1) { pos[0] = lastPos[0] + (pos[0] - lastPos[0]) / 2; pos[1] = lastPos[1] + (pos[1] - lastPos[1]) / 2; } } else if (symbol.__lastT === 1) { symbol.scaleY = 2 * dist(p1, pos); } else { symbol.scaleY = this._symbolScale[1]; } } symbol.__lastT = symbol.__t; symbol.ignore = false; symbol.x = pos[0]; symbol.y = pos[1]; }; EffectLine2.prototype.updateLayout = function(lineData, idx) { this.childAt(0).updateLayout(lineData, idx); var effectModel = lineData.getItemModel(idx).getModel("effect"); this._updateEffectAnimation(lineData, effectModel, idx); }; return EffectLine2; }(Group); var EffectLine$1 = EffectLine; export { EffectLine$1 as default };