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cione-comp-lib

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`$ yarn add cione-comp-lib` 或者 `$ npm i cione-comp-lib -S`

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import { platformApi } from "../../../../zrender/lib/core/platform.mjs"; var GRADIENT_LEVELS = 256; var HeatmapLayer = function() { function HeatmapLayer2() { this.blurSize = 30; this.pointSize = 20; this.maxOpacity = 1; this.minOpacity = 0; this._gradientPixels = { inRange: null, outOfRange: null }; var canvas = platformApi.createCanvas(); this.canvas = canvas; } HeatmapLayer2.prototype.update = function(data, width, height, normalize, colorFunc, isInRange) { var brush = this._getBrush(); var gradientInRange = this._getGradient(colorFunc, "inRange"); var gradientOutOfRange = this._getGradient(colorFunc, "outOfRange"); var r = this.pointSize + this.blurSize; var canvas = this.canvas; var ctx = canvas.getContext("2d"); var len = data.length; canvas.width = width; canvas.height = height; for (var i = 0; i < len; ++i) { var p = data[i]; var x = p[0]; var y = p[1]; var value = p[2]; var alpha = normalize(value); ctx.globalAlpha = alpha; ctx.drawImage(brush, x - r, y - r); } if (!canvas.width || !canvas.height) { return canvas; } var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height); var pixels = imageData.data; var offset = 0; var pixelLen = pixels.length; var minOpacity = this.minOpacity; var maxOpacity = this.maxOpacity; var diffOpacity = maxOpacity - minOpacity; while (offset < pixelLen) { var alpha = pixels[offset + 3] / 256; var gradientOffset = Math.floor(alpha * (GRADIENT_LEVELS - 1)) * 4; if (alpha > 0) { var gradient = isInRange(alpha) ? gradientInRange : gradientOutOfRange; alpha > 0 && (alpha = alpha * diffOpacity + minOpacity); pixels[offset++] = gradient[gradientOffset]; pixels[offset++] = gradient[gradientOffset + 1]; pixels[offset++] = gradient[gradientOffset + 2]; pixels[offset++] = gradient[gradientOffset + 3] * alpha * 256; } else { offset += 4; } } ctx.putImageData(imageData, 0, 0); return canvas; }; HeatmapLayer2.prototype._getBrush = function() { var brushCanvas = this._brushCanvas || (this._brushCanvas = platformApi.createCanvas()); var r = this.pointSize + this.blurSize; var d = r * 2; brushCanvas.width = d; brushCanvas.height = d; var ctx = brushCanvas.getContext("2d"); ctx.clearRect(0, 0, d, d); ctx.shadowOffsetX = d; ctx.shadowBlur = this.blurSize; ctx.shadowColor = "#000"; ctx.beginPath(); ctx.arc(-r, r, this.pointSize, 0, Math.PI * 2, true); ctx.closePath(); ctx.fill(); return brushCanvas; }; HeatmapLayer2.prototype._getGradient = function(colorFunc, state) { var gradientPixels = this._gradientPixels; var pixelsSingleState = gradientPixels[state] || (gradientPixels[state] = new Uint8ClampedArray(256 * 4)); var color = [0, 0, 0, 0]; var off = 0; for (var i = 0; i < 256; i++) { colorFunc[state](i / 255, true, color); pixelsSingleState[off++] = color[0]; pixelsSingleState[off++] = color[1]; pixelsSingleState[off++] = color[2]; pixelsSingleState[off++] = color[3]; } return pixelsSingleState; }; return HeatmapLayer2; }(); var HeatmapLayer$1 = HeatmapLayer; export { HeatmapLayer$1 as default };