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cione-comp-lib

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`$ yarn add cione-comp-lib` 或者 `$ npm i cione-comp-lib -S`

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import { __extends } from "../../../../tslib/tslib.es6.mjs"; import Path from "../../../../zrender/lib/graphic/Path.mjs"; var PointerShape = function() { function PointerShape2() { this.angle = 0; this.width = 10; this.r = 10; this.x = 0; this.y = 0; } return PointerShape2; }(); var PointerPath = function(_super) { __extends(PointerPath2, _super); function PointerPath2(opts) { var _this = _super.call(this, opts) || this; _this.type = "pointer"; return _this; } PointerPath2.prototype.getDefaultShape = function() { return new PointerShape(); }; PointerPath2.prototype.buildPath = function(ctx, shape) { var mathCos = Math.cos; var mathSin = Math.sin; var r = shape.r; var width = shape.width; var angle = shape.angle; var x = shape.x - mathCos(angle) * width * (width >= r / 3 ? 1 : 2); var y = shape.y - mathSin(angle) * width * (width >= r / 3 ? 1 : 2); angle = shape.angle - Math.PI / 2; ctx.moveTo(x, y); ctx.lineTo(shape.x + mathCos(angle) * width, shape.y + mathSin(angle) * width); ctx.lineTo(shape.x + mathCos(shape.angle) * r, shape.y + mathSin(shape.angle) * r); ctx.lineTo(shape.x - mathCos(angle) * width, shape.y - mathSin(angle) * width); ctx.lineTo(x, y); }; return PointerPath2; }(Path); var PointerPath$1 = PointerPath; export { PointerPath$1 as default };