cione-comp-lib
Version:
`$ yarn add cione-comp-lib` 或者 `$ npm i cione-comp-lib -S`
119 lines (118 loc) • 2.81 kB
JavaScript
import mat2d from "../glmatrix/mat2d.mjs";
var Matrix2d = function() {
this.array = mat2d.create();
this._dirty = true;
};
Matrix2d.prototype = {
constructor: Matrix2d,
setArray: function(arr) {
for (var i = 0; i < this.array.length; i++) {
this.array[i] = arr[i];
}
this._dirty = true;
return this;
},
clone: function() {
return new Matrix2d().copy(this);
},
copy: function(b) {
mat2d.copy(this.array, b.array);
this._dirty = true;
return this;
},
determinant: function() {
return mat2d.determinant(this.array);
},
identity: function() {
mat2d.identity(this.array);
this._dirty = true;
return this;
},
invert: function() {
mat2d.invert(this.array, this.array);
this._dirty = true;
return this;
},
mul: function(b) {
mat2d.mul(this.array, this.array, b.array);
this._dirty = true;
return this;
},
mulLeft: function(b) {
mat2d.mul(this.array, b.array, this.array);
this._dirty = true;
return this;
},
multiply: function(b) {
mat2d.multiply(this.array, this.array, b.array);
this._dirty = true;
return this;
},
multiplyLeft: function(b) {
mat2d.multiply(this.array, b.array, this.array);
this._dirty = true;
return this;
},
rotate: function(rad) {
mat2d.rotate(this.array, this.array, rad);
this._dirty = true;
return this;
},
scale: function(s) {
mat2d.scale(this.array, this.array, s.array);
this._dirty = true;
return this;
},
translate: function(v) {
mat2d.translate(this.array, this.array, v.array);
this._dirty = true;
return this;
},
toString: function() {
return "[" + Array.prototype.join.call(this.array, ",") + "]";
},
toArray: function() {
return Array.prototype.slice.call(this.array);
}
};
Matrix2d.copy = function(out, a) {
mat2d.copy(out.array, a.array);
out._dirty = true;
return out;
};
Matrix2d.determinant = function(a) {
return mat2d.determinant(a.array);
};
Matrix2d.identity = function(out) {
mat2d.identity(out.array);
out._dirty = true;
return out;
};
Matrix2d.invert = function(out, a) {
mat2d.invert(out.array, a.array);
out._dirty = true;
return out;
};
Matrix2d.mul = function(out, a, b) {
mat2d.mul(out.array, a.array, b.array);
out._dirty = true;
return out;
};
Matrix2d.multiply = Matrix2d.mul;
Matrix2d.rotate = function(out, a, rad) {
mat2d.rotate(out.array, a.array, rad);
out._dirty = true;
return out;
};
Matrix2d.scale = function(out, a, v) {
mat2d.scale(out.array, a.array, v.array);
out._dirty = true;
return out;
};
Matrix2d.translate = function(out, a, v) {
mat2d.translate(out.array, a.array, v.array);
out._dirty = true;
return out;
};
var Matrix2d$1 = Matrix2d;
export { Matrix2d$1 as default };