chrome-devtools-frontend
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Chrome DevTools UI
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text/typescript
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import * as Common from '../../core/common/common.js';
import * as Root from '../root/root.js';
import {EmulationModel} from './EmulationModel.js';
import {type SDKModelObserver, TargetManager} from './TargetManager.js';
export class CPUThrottlingManager extends Common.ObjectWrapper.ObjectWrapper<EventTypes> implements
SDKModelObserver<EmulationModel> {
readonly #targetManager: TargetManager;
#cpuThrottlingRate: number;
#hardwareConcurrency?: number;
#pendingMainTargetPromise?: (r: number) => void;
constructor(settings: Common.Settings.Settings, targetManager: TargetManager) {
super();
this.#targetManager = targetManager;
this.#cpuThrottlingRate = 1; // No throttling
targetManager.observeModels(EmulationModel, this);
}
static instance(opts: {
forceNew?: boolean|null,
settings?: Common.Settings.Settings,
targetManager?: TargetManager,
} = {forceNew: null}): CPUThrottlingManager {
const {forceNew} = opts;
if (!Root.DevToolsContext.globalInstance().has(CPUThrottlingManager) || forceNew) {
Root.DevToolsContext.globalInstance().set(
CPUThrottlingManager,
new CPUThrottlingManager(opts.settings ?? Common.Settings.Settings.instance(),
opts.targetManager ?? TargetManager.instance()));
}
return Root.DevToolsContext.globalInstance().get(CPUThrottlingManager);
}
static removeInstance(): void {
Root.DevToolsContext.globalInstance().delete(CPUThrottlingManager);
}
cpuThrottlingRate(): number {
return this.#cpuThrottlingRate;
}
setCPUThrottlingRate(rate: number): void {
if (rate === this.#cpuThrottlingRate) {
return;
}
this.#cpuThrottlingRate = rate;
for (const emulationModel of this.#targetManager.models(EmulationModel)) {
void emulationModel.setCPUThrottlingRate(this.#cpuThrottlingRate);
}
this.dispatchEventToListeners(Events.RATE_CHANGED, this.#cpuThrottlingRate);
}
setHardwareConcurrency(concurrency: number): void {
this.#hardwareConcurrency = concurrency;
for (const emulationModel of this.#targetManager.models(EmulationModel)) {
void emulationModel.setHardwareConcurrency(concurrency);
}
this.dispatchEventToListeners(Events.HARDWARE_CONCURRENCY_CHANGED, this.#hardwareConcurrency);
}
hasPrimaryPageTargetSet(): boolean {
// In some environments, such as Node, trying to check if we have a page
// target may error. So if we get any errors here at all, assume that we do
// not have a target.
try {
return this.#targetManager.primaryPageTarget() !== null;
} catch {
return false;
}
}
async getHardwareConcurrency(): Promise<number> {
const target = this.#targetManager.primaryPageTarget();
const existingCallback = this.#pendingMainTargetPromise;
// If the main target hasn't attached yet, block callers until it appears.
if (!target) {
if (existingCallback) {
return await new Promise(r => {
this.#pendingMainTargetPromise = (result: number) => {
r(result);
existingCallback(result);
};
});
}
return await new Promise(r => {
this.#pendingMainTargetPromise = r;
});
}
const evalResult = await target.runtimeAgent().invoke_evaluate(
{expression: 'navigator.hardwareConcurrency', returnByValue: true, silent: true, throwOnSideEffect: true});
const error = evalResult.getError();
if (error) {
throw new Error(error);
}
const {result, exceptionDetails} = evalResult;
if (exceptionDetails) {
throw new Error(exceptionDetails.text);
}
return result.value;
}
modelAdded(emulationModel: EmulationModel): void {
if (this.#cpuThrottlingRate !== 1) {
void emulationModel.setCPUThrottlingRate(this.#cpuThrottlingRate);
}
if (this.#hardwareConcurrency !== undefined) {
void emulationModel.setHardwareConcurrency(this.#hardwareConcurrency);
}
// If there are any callers blocked on a getHardwareConcurrency call, let's wake them now.
if (this.#pendingMainTargetPromise) {
const existingCallback = this.#pendingMainTargetPromise;
this.#pendingMainTargetPromise = undefined;
void this.getHardwareConcurrency().then(existingCallback);
}
}
modelRemoved(_emulationModel: EmulationModel): void {
// Implemented as a requirement for being a SDKModelObserver.
}
}
export const enum Events {
RATE_CHANGED = 'RateChanged',
HARDWARE_CONCURRENCY_CHANGED = 'HardwareConcurrencyChanged',
}
export interface EventTypes {
[Events.RATE_CHANGED]: number;
[Events.HARDWARE_CONCURRENCY_CHANGED]: number;
}