chrome-devtools-frontend
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Chrome DevTools UI
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text/typescript
// Copyright 2023 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
import * as Platform from '../../../core/platform/platform.js';
import * as Helpers from '../helpers/helpers.js';
import * as Types from '../types/types.js';
import type {HandlerName} from './types.js';
import {data as userInteractionsHandlerData} from './UserInteractionsHandler.js';
import {data as workersData} from './WorkersHandler.js';
export interface WarningsData {
// Tracks warnings keyed by the event.
perEvent: Map<Types.Events.Event, Warning[]>;
// The same data in reverse: for each type of warning, track the events.
// Useful if we need to enumerate events by type of issue
perWarning: Map<Warning, Types.Events.Event[]>;
}
export type Warning = 'LONG_TASK'|'IDLE_CALLBACK_OVER_TIME'|'FORCED_REFLOW'|'LONG_INTERACTION';
const warningsPerEvent: WarningsData['perEvent'] = new Map();
const eventsPerWarning: WarningsData['perWarning'] = new Map();
/**
* Tracks the stack formed by nested trace events up to a given point
*/
const allEventsStack: Types.Events.Event[] = [];
/**
* Tracks the stack formed by JS invocation trace events up to a given point.
* F.e. FunctionCall, EvaluateScript, V8Execute.
* Not to be confused with ProfileCalls.
*/
const jsInvokeStack: Types.Events.Event[] = [];
/**
* Tracks reflow events in a task.
*/
const taskReflowEvents: Types.Events.Event[] = [];
/**
* Tracks events containing long running tasks. These are compared later against the worker thread pool to filter out long tasks from worker threads.
*/
const longTaskEvents: Types.Events.Event[] = [];
export const FORCED_REFLOW_THRESHOLD = Helpers.Timing.milliToMicro(Types.Timing.Milli(30));
export const LONG_MAIN_THREAD_TASK_THRESHOLD = Helpers.Timing.milliToMicro(Types.Timing.Milli(50));
export function reset(): void {
warningsPerEvent.clear();
eventsPerWarning.clear();
allEventsStack.length = 0;
jsInvokeStack.length = 0;
taskReflowEvents.length = 0;
longTaskEvents.length = 0;
}
function storeWarning(event: Types.Events.Event, warning: Warning): void {
const existingWarnings = Platform.MapUtilities.getWithDefault(warningsPerEvent, event, () => []);
existingWarnings.push(warning);
warningsPerEvent.set(event, existingWarnings);
const existingEvents = Platform.MapUtilities.getWithDefault(eventsPerWarning, warning, () => []);
existingEvents.push(event);
eventsPerWarning.set(warning, existingEvents);
}
export function handleEvent(event: Types.Events.Event): void {
processForcedReflowWarning(event);
if (event.name === Types.Events.Name.RUN_TASK) {
const {duration} = Helpers.Timing.eventTimingsMicroSeconds(event);
if (duration > LONG_MAIN_THREAD_TASK_THRESHOLD) {
longTaskEvents.push(event);
}
return;
}
if (Types.Events.isFireIdleCallback(event)) {
const {duration} = Helpers.Timing.eventTimingsMilliSeconds(event);
if (duration > event.args.data.allottedMilliseconds) {
storeWarning(event, 'IDLE_CALLBACK_OVER_TIME');
}
return;
}
}
/**
* Reflows* are added a warning to if:
* 1. They are forced/sync, meaning they are invoked by JS and finish
* during the Script execution.
* 2. Their duration exceeds a threshold.
* - *Reflow: The style recalculation and layout steps in a render task.
*/
function processForcedReflowWarning(event: Types.Events.Event): void {
// Update the event and the JS invocation stacks.
accomodateEventInStack(event, allEventsStack);
accomodateEventInStack(event, jsInvokeStack, /* pushEventToStack */ Types.Events.isJSInvocationEvent(event));
if (jsInvokeStack.length) {
// Current event falls inside a JS call.
if (event.name === Types.Events.Name.LAYOUT || event.name === Types.Events.Name.UPDATE_LAYOUT_TREE) {
// A forced reflow happened. However we need to check if
// the threshold is surpassed to add a warning. Accumulate the
// event to check for this after the current Task is over.
taskReflowEvents.push(event);
return;
}
}
if (allEventsStack.length === 1) {
// We hit a new task. Check if the forced reflows in the previous
// task exceeded the threshold and add a warning if so.
const totalTime = taskReflowEvents.reduce((time, event) => time + (event.dur || 0), 0);
if (totalTime >= FORCED_REFLOW_THRESHOLD) {
taskReflowEvents.forEach(reflowEvent => storeWarning(reflowEvent, 'FORCED_REFLOW'));
}
taskReflowEvents.length = 0;
}
}
/**
* Updates a given trace event stack given a new event.
*/
function accomodateEventInStack(event: Types.Events.Event, stack: Types.Events.Event[], pushEventToStack = true): void {
let nextItem = stack.at(-1);
while (nextItem && event.ts > nextItem.ts + (nextItem.dur || 0)) {
stack.pop();
nextItem = stack.at(-1);
}
if (!pushEventToStack) {
return;
}
stack.push(event);
}
export function deps(): HandlerName[] {
return ['UserInteractions', 'Workers'];
}
export async function finalize(): Promise<void> {
// These events do exist on the UserInteractionsHandler, but we also put
// them into the WarningsHandler so that the warnings handler can be the
// source of truth and the way to look up all warnings for a given event.
// Otherwise, we would have to look up warnings across multiple handlers for
// a given event, which will start to get messy very quickly.
const longInteractions = userInteractionsHandlerData().interactionsOverThreshold;
for (const interaction of longInteractions) {
storeWarning(interaction, 'LONG_INTERACTION');
}
for (const event of longTaskEvents) {
if (!(event.tid, workersData().workerIdByThread.has(event.tid))) {
storeWarning(event, 'LONG_TASK');
}
}
longTaskEvents.length = 0;
}
export function data(): WarningsData {
return {
perEvent: warningsPerEvent,
perWarning: eventsPerWarning,
};
}