UNPKG

choerodon-ui

Version:

An enterprise-class UI design language and React-based implementation

425 lines (424 loc) 5.95 kB
export default class KeyCode { /** * MAC_ENTER */ static MAC_ENTER: number; /** * BACKSPACE */ static BACKSPACE: number; /** * TAB */ static TAB: number; /** * NUMLOCK on FF/Safari Mac */ static NUM_CENTER: number; /** * ENTER */ static ENTER: number; /** * SHIFT */ static SHIFT: number; /** * CTRL */ static CTRL: number; /** * ALT */ static ALT: number; /** * PAUSE */ static PAUSE: number; /** * CAPS_LOCK */ static CAPS_LOCK: number; /** * ESC */ static ESC: number; /** * SPACE */ static SPACE: number; /** * PAGE_UP */ static PAGE_UP: number; /** * PAGE_DOWN */ static PAGE_DOWN: number; /** * END */ static END: number; /** * HOME */ static HOME: number; /** * LEFT */ static LEFT: number; /** * UP */ static UP: number; /** * RIGHT */ static RIGHT: number; /** * DOWN */ static DOWN: number; /** * PRINT_SCREEN */ static PRINT_SCREEN: number; /** * INSERT */ static INSERT: number; /** * DELETE */ static DELETE: number; /** * ZERO */ static ZERO: number; /** * ONE */ static ONE: number; /** * TWO */ static TWO: number; /** * THREE */ static THREE: number; /** * FOUR */ static FOUR: number; /** * FIVE */ static FIVE: number; /** * SIX */ static SIX: number; /** * SEVEN */ static SEVEN: number; /** * EIGHT */ static EIGHT: number; /** * NINE */ static NINE: number; /** * QUESTION_MARK */ static QUESTION_MARK: number; /** * A */ static A: number; /** * B */ static B: number; /** * C */ static C: number; /** * D */ static D: number; /** * E */ static E: number; /** * F */ static F: number; /** * G */ static G: number; /** * H */ static H: number; /** * I */ static I: number; /** * J */ static J: number; /** * K */ static K: number; /** * L */ static L: number; /** * M */ static M: number; /** * N */ static N: number; /** * O */ static O: number; /** * P */ static P: number; /** * Q */ static Q: number; /** * R */ static R: number; /** * S */ static S: number; /** * T */ static T: number; /** * U */ static U: number; /** * V */ static V: number; /** * W */ static W: number; /** * X */ static X: number; /** * Y */ static Y: number; /** * Z */ static Z: number; /** * META */ static META: number; /** * WIN_KEY_RIGHT */ static WIN_KEY_RIGHT: number; /** * CONTEXT_MENU */ static CONTEXT_MENU: number; /** * NUM_ZERO */ static NUM_ZERO: number; /** * NUM_ONE */ static NUM_ONE: number; /** * NUM_TWO */ static NUM_TWO: number; /** * NUM_THREE */ static NUM_THREE: number; /** * NUM_FOUR */ static NUM_FOUR: number; /** * NUM_FIVE */ static NUM_FIVE: number; /** * NUM_SIX */ static NUM_SIX: number; /** * NUM_SEVEN */ static NUM_SEVEN: number; /** * NUM_EIGHT */ static NUM_EIGHT: number; /** * NUM_NINE */ static NUM_NINE: number; /** * NUM_MULTIPLY */ static NUM_MULTIPLY: number; /** * NUM_PLUS */ static NUM_PLUS: number; /** * NUM_MINUS */ static NUM_MINUS: number; /** * NUM_PERIOD */ static NUM_PERIOD: number; /** * NUM_DIVISION */ static NUM_DIVISION: number; /** * F1 */ static F1: number; /** * F2 */ static F2: number; /** * F3 */ static F3: number; /** * F4 */ static F4: number; /** * F5 */ static F5: number; /** * F6 */ static F6: number; /** * F7 */ static F7: number; /** * F8 */ static F8: number; /** * F9 */ static F9: number; /** * F10 */ static F10: number; /** * F11 */ static F11: number; /** * F12 */ static F12: number; /** * NUMLOCK */ static NUMLOCK: number; /** * SEMICOLON */ static SEMICOLON: number; /** * DASH */ static DASH: number; /** * EQUALS */ static EQUALS: number; /** * COMMA */ static COMMA: number; /** * PERIOD */ static PERIOD: number; /** * SLASH */ static SLASH: number; /** * APOSTROPHE */ static APOSTROPHE: number; /** * SINGLE_QUOTE */ static SINGLE_QUOTE: number; /** * OPEN_SQUARE_BRACKET */ static OPEN_SQUARE_BRACKET: number; /** * BACKSLASH */ static BACKSLASH: number; /** * CLOSE_SQUARE_BRACKET */ static CLOSE_SQUARE_BRACKET: number; /** * WIN_KEY */ static WIN_KEY: number; /** * MAC_FF_META */ static MAC_FF_META: number; /** * WIN_IME */ static WIN_IME: number; static isTextModifyingKeyEvent(e: any): boolean; static isCharacterKey(keyCode: any): boolean; }