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choerodon-ui

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An enterprise-class UI design language and React-based implementation

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import { PureComponent, Key, ReactElement } from 'react'; import AnimateChild from './AnimateChild'; export interface AnimateProps { className?: string; component?: any; componentProps?: object; animation?: object; transitionName?: string | object; transitionEnter?: boolean; transitionAppear?: boolean; exclusive?: boolean; transitionLeave?: boolean; onEnd?: (key: Key | null, flag: boolean, childRef: AnimateChild) => void; onEnter?: (key: Key | null, childRef: AnimateChild) => void; onLeave?: (key: Key | null, childRef: AnimateChild) => void; onAppear?: (key: Key | null, childRef: AnimateChild) => void; hiddenProp?: string; } export interface AnimateState { children: ReactElement<any>[]; } export default class Animate extends PureComponent<AnimateProps> { static displayName: string; static defaultProps: { component: string; transitionEnter: boolean; transitionLeave: boolean; transitionAppear: boolean; }; currentlyAnimatingKeys: {}; keysToEnter: Key[]; keysToLeave: Key[]; state: AnimateState; childrenRefs: {}; nextProps?: object; componentDidMount(): void; componentWillReceiveProps(nextProps: any): void; componentDidUpdate(): void; isValidChildByKey(currentChildren: any, key: any): boolean; stop(key: any): void; render(): ReactElement<any, string | ((props: any) => ReactElement<any, string | any | (new (props: any) => import("react").Component<any, any, any>)> | null) | (new (props: any) => import("react").Component<any, any, any>)>; performEnter: (key: string | number) => void; performAppear: (key: string | number) => void; handleDoneAdding: (key: string | number, type: any, childRef: any) => void; performLeave: (key: string | number) => void; handleDoneLeaving: (key: string | number, childRef: any) => void; }