chessgroundxx
Version:
lichess.org chess ui
130 lines (113 loc) • 2.6 kB
text/typescript
export type Color = (typeof colors)[number];
export type Role = (typeof roles)[number];
export type File = (typeof files)[number];
export type Rank = (typeof ranks)[number];
export type Key = "a0" | `${File}${Rank}`;
export type FEN = string;
export type Pos = [number, number];
export interface Piece {
role: Role;
color: Color;
promoted?: boolean;
}
export interface Drop {
role: Role;
key: Key;
}
export type Pieces = Map<Key, Piece>;
export type PiecesDiff = Map<Key, Piece | undefined>;
export type KeyPair = [Key, Key];
export type NumberPair = [number, number];
export type NumberQuad = [number, number, number, number];
export interface Rect {
left: number;
top: number;
width: number;
height: number;
}
export type Dests = Map<Key, Key[]>;
export interface Elements {
board: HTMLElement;
wrap: HTMLElement;
container: HTMLElement;
ghost?: HTMLElement;
svg?: SVGElement;
customSvg?: SVGElement;
autoPieces?: HTMLElement;
}
export interface Dom {
elements: Elements;
bounds: Memo<DOMRectReadOnly>;
redraw: () => void;
redrawNow: (skipSvg?: boolean) => void;
unbind?: Unbind;
destroyed?: boolean;
}
export interface Exploding {
stage: number;
keys: readonly Key[];
}
export interface MoveMetadata {
premove: boolean;
ctrlKey?: boolean;
holdTime?: number;
captured?: Piece;
predrop?: boolean;
}
export interface SetPremoveMetadata {
ctrlKey?: boolean;
}
export type MouchEvent = Event & Partial<MouseEvent & TouchEvent>;
export interface KeyedNode extends HTMLElement {
cgKey: Key;
}
export interface PieceNode extends KeyedNode {
tagName: "PIECE";
cgPiece: string;
cgAnimating?: boolean;
cgFading?: boolean;
cgDragging?: boolean;
cgScale?: number;
}
export interface SquareNode extends KeyedNode {
tagName: "SQUARE";
}
export interface Memo<A> {
(): A;
clear: () => void;
}
export interface Timer {
start: () => void;
cancel: () => void;
stop: () => number;
}
export type Redraw = () => void;
export type Unbind = () => void;
export type Milliseconds = number;
export type KHz = number;
export const colors = ["white", "black"] as const;
export const roles = [
"pawn",
"king",
"advisor",
"rook",
"bishop",
"knight",
"cannon",
] as const;
export const files = ["a", "b", "c", "d", "e", "f", "g", "h", "i"] as const;
export const ranks = [
"0",
"1",
"2",
"3",
"4",
"5",
"6",
"7",
"8",
"9",
] as const;
export type RanksPosition = "left" | "right";
export type BrushColor = "green" | "red" | "blue" | "yellow";
export type SquareClasses = Map<Key, string>;